Abstract
Protected
constructorGets Entity picked
Sets Asset id. NOTE! Also changes textureId
Get Root of Entity picked (or null) if not picking sub-entities, E.g PickingFlags.ReturnChildEntity set.
Get ID of Root of Entity picked. Prefer using pickingi.root
Gets Texture Coordinates from picking or null if not available. Coordinate returned: PickingFlags.FlatTexcoordInterpolation: Set: First point in triangle unless PickingFlags.FlatTexcoordInterpolation. Not Set: Interpolated for picking position.
class AbstractPickInfo: Base class for full picking information of a picked point. Used in Scene camera and ray picking functions. Either as return parameter or in pickInfos parameter.