Const
Materials should be created with the TransparencyMode::Auto option, enabling transparency e.g for any materials with a alpha texture channel.
Custom flag that can be used by an extension loader.
Disables default optimizations enabled in model loading extensions (e.g spatial optimization in the Asset Importer loader).
Do not cache this resource for later retrieval.
Force loading the resource synchronously.
All materials should be two sided, regardless of any material attributes specified. May fix issues with flipped winding, disappearing surfaces etc.
Force unique resource load when source resolves to existing resource.
The importer should generate tangent data if not present.
No default name.
Do not flip texture coordinates.
No flags.
Reload action.
Tell the loader it may skip creating material instances during loading.
Model loading flags. May be combined with resource loading flags.