Const
If mesh has an offset to IDs encoded in a per-instance texcoords stream, add this to the result.
Do not interpolate texture coordinates. Needed if integer IDs are encoded as texture coordinates.
No flags specified,.
Check picking for entities with SpriteRenderComponent. I.e. Text, Annotation, Billboard, Overlay etc.
For multi-pick return - remove entries with same EntityId. Note: May cause slowdown with many hits due to n^2 duplicate removal.
For multi-pick return - remove entries with same EntityId & TextureId. Note: May cause slowdown with many hits due to n^2 duplicate removal.
Return ID if sub-entity picked, not set: return root parent entity.
Options for COGS picking. Bitmask.