Creates a matrix from a quaternion rotation and vector translation This is equivalent to (but much faster than):
mat4.identity(dest); mat4.translate(dest, vec); let quatMat = mat4.create(); quat4.toMat4(quat, quatMat); mat4.multiply(dest, quatMat);
mat4 receiving operation result
Rotation quaternion
Translation vector
out
Creates a matrix from a quaternion rotation and vector translation This is equivalent to (but much faster than):